XR Engineer · Ankara, TR

Engineering immersive systems.

Medical simulation, luxury automotive HMI, and multiplayer VR - shipped on Meta Quest, HoloLens, iOS and Android. Four years engineering software where the experience has to feel real.

Loading scene
01 · VR Headset
01 · About

A software engineer
who thinks like a product designer.

B.K.P - 2026 ANK · TR
B
4+
Years shipping
10+
Products live

I engineer XR systems for contexts where mistakes are expensive.

Based in Ankara and pursuing an MSc in Health Informatics at Hacettepe University (GPA 4.00), I build production software across surgical training, luxury vehicle HMI, and multiplayer VR - the kind of work that has to behave the same on the tenth clinical trial as on the demo day.

My toolkit runs from low-level shaders and native C++ haptic loops up to Figma specs and user research. I care equally about 72 FPS frame budgets and why a user presses a button three seconds slower than expected. National award for innovation in surgical training in 2023.

Unity · XR Photon Fusion 2 HLSL Shaders C++ / P-Invoke Figma
02 · Selected work

Seven from the shelf.

A medical sim, a luxury HMI, a surgical trainer, a haptic mixed-reality rig, and an AI assistant. Each shipped, each stress-tested.

01 / 07
Mobile · VR Unity · URP HLSL

MORFO - 3D Simulation 2023

Cross-platform 3D simulation architected from concept to store release. Custom LOD system, HLSL post-processing and a unified codebase holding 120+ FPS on mid-range mobile hardware.

Case study
02 / 07
🏆 Award winner VR · Medical Soft-body physics

VR Neurosurgery Training 2023

Award-winning neurosurgery trainer with real-time tissue deformation, bleeding dynamics and instrument physics on standalone VR hardware - held at the 72 FPS comfort threshold throughout.

Case study
03 / 07
Automotive · VR Photon Fusion CAN Bus

Aston Martin VR HMI 2024

Photorealistic VR simulator for luxury vehicle HMI validation - integrated CAN Bus protocols for real-time telemetry, live eye-tracking heatmaps, and multiplayer co-location over Photon Fusion.

Case study
04 / 07
Mixed Reality Haptics · 1 kHz Native C++

TMJ Simulation System 2023

Mixed reality temporomandibular joint sim with sub-10 ms haptic latency. Hybrid C++/Unity architecture, bespoke subsurface-scattering shaders, and direct hardware comms to Phantom devices.

Case study
05 / 07
Mixed Reality Arduino · ESP32 Medical Data

Digital Twin Mixed Reality System 2026

Meta Quest 3 application paired with a physical Arduino + ESP32 control panel. Features collaborative manipulation of volumetric MRI/CT medical imagery across networked headsets via Photon Fusion 2.

Case study
06 / 07
AI Assistant Multi-LLM Unity + TypeScript

MEDIBOT Turkish Health Assistant 2026

AI-powered mobile app integrating OpenAI GPT, Anthropic Claude, and Google Gemini APIs. Features robust RESTful API integration, Firebase backend, and dynamic model routing.

Case study
07 / 07
macOS App SwiftUI MediaRemote

Dynamic Music Island 2024

Sleek, floating Dynamic Island-style music widget for macOS displaying currently playing music from any app. Powered by native Swift and private MediaRemote API integration.

Case study
03 · Capabilities

What I build with.

01
Unity XR Toolkit OpenXR · WebXR Meta Quest SDK HoloLens 2 · MRTK ARKit · ARCore Hand + eye tracking

XR & spatial
development

02
C# · expert C++ / P-Invoke HLSL shaders Shader Graph Compute shaders Python · FastAPI

Programming
languages

03
Unity URP / HDRP GPU profiling Memory management LOD systems Batching + instancing Mobile 120 FPS targets

Real-time
systems

04
Photon Fusion 2 PUN-2 Client-server arch Real-time state sync Photon Voice Firebase rooms

Multiplayer
& networking

05
Figma · ProtoPie 3D interaction design User research Usability testing Design systems UX telemetry

Product
design

06
Meta Quest 2 / 3 / Pro HoloLens 2 iOS · Android Windows · WebGL Arduino · ESP32 CAN bus · automotive

Platforms
& hardware

04 · Experience

Track record.

Feb 2023 - Present

Software Engineer · XR Systems

MedeaSoft · Ankara

Architecting and shipping production medical XR applications. Leading technical design for mixed reality simulations with haptic feedback, and maintaining mobile-class optimization while rendering complex anatomical models.

Medical XR Haptics Performance
Aug 2025 - Present

MSc · Health Informatics

Hacettepe University · GPA 4.00

Research on XR-enabled healthcare systems, mobile clinical platforms, and simulation technologies. Currently preparing a comparative paper on NMT and LLMs for dental simulation localization.

Research Serious games
Nov 2024 - Dec 2025

Product Design Engineer

Simux Defence (Aston Martin Project) · Cambridge, UK

Designed Unity-based automotive HMI simulator for in-vehicle digital cockpit. Integrated CAN Bus protocols for real-time vehicle telemetry and conducted eye-tracking studies for interaction flows.

Automotive CAN Bus Eye tracking
Nov 2023 - Apr 2024

Mobile App Developer

Speeder System · Aalsmeer, Netherlands

Researched drone operator workflows to design intuitive tablet-based control interfaces in Unity. Built product demo application showcased at Berlin Aerospace Fair.

Mobile XR Prototyping
Nov 2022 - Jun 2023

VR Development Lead

Atılım University · Ankara

Led development of award-winning VR neurosurgery training application with real-time tissue deformation, bleeding mechanics and instrument physics.

🏆 Best Project 2023 Medical VR
Sep 2022 - Feb 2023

Application Developer

Akgun Technology · Ankara

Contributed to Unity-based simulation and game development projects within a cross-functional engineering team, gaining foundational experience in real-time 3D development and agile delivery.

Simulation Agile
2019 - 2023

BSc · Software Engineering

Atılım University · Full scholarship

Graduated with 3.43 GPA. Full merit-based scholarship. Engineering Faculty 5th Place Award. Erasmus exchange at Ostrava University, Czech Republic.

Scholarship Erasmus
05 · Publications

Research & Science.

2026

Evaluating Usability and UX in a Virtual Reality-Based Driving Simulation

International Informatics and Software Engineering Conference
Automotive UX
2025

NMT vs. LLMs for Medical Simulation Localization in Unity

International Journal of Serious Games (IJSG) · Under Review
LLM Integration
2023

Understanding User Experience (UX) for Virtual Reality Based Surgical Training

EDULEARN Conference Proceedings
Medical VR
2023

A Temporomandibular Joint Course with Metaverse Experience

International Eastern Conference on Human-Computer Interaction
HCI 2023
06 · Get in touch

Let's build
something real.

Open to senior XR engineering and product design roles. Based in Ankara - available for relocation, on-site or fully remote.

bilge_kagan_pamuk@hotmail.com
Download CV